![]() ![]() The most common causes of this issue are: Glyph of Lay on Hands is so powerful that it is essentially mandatory, while Glyph of Sense Undead is a small but essentially completely free benefit against a significant portion of raid encounters in WotLK, particularly in Naxxramas, Trial of the Crusader, and Icecrown Citadel.Your IP address has been temporarily blocked due to a large number of HTTP requests. Holy Paladin has a strange exception with minor glyphs, which normally are meant to be QoL or noncombat additions. If you aren't making efficient use of either glyph, such as on a fight where you have to swap Beacon of Light a lot, you could use Glyph of Flash of Light. The third slot is flexible Glyph of Beacon of Light and Glyph of Divinity are both okay, generally favoring Glyph of Beacon of Light as Glyph of Divinity's full value requires you to use Lay on Hands on yourself for mana (giving up an important clutch heal) and have suboptimal talents in 2/2 Improved Lay on Hands. ![]() The three points in Improved Devotion Aura can be moved into Blessed Hands, then any of Benediction, Improved Lay on Hands, or Improved Concentration Aura.įor glyphs, you will always want to run Glyph of Holy Light and Glyph of Seal of Wisdom. ![]() The two points in Improved Blessing of Wisdom can be moved into 2/2 Blessed Hands, and then either Improved Lay on Hands or Improved Concentration Aura. If you do not need either Improved Blessing of Wisdom or Improved Devotion Aura because someone already has either in your raid, then you can try the following talent options: Both are very marginal options to drop, with the crit% being slightly higher EP value, but you may find it slightly more convenient to keep the 40 yd Judgement range as well as the 2% hit. Primarily, it increases the transfer cap of Hand of Sacrifice by 25/50%, making it a very valuable talent and one you might want to go out of your way to max, even to the point of dropping a talent point in Holy Power or Enlightened Judgements. However, they should still all run Divine Guardian.Ī quick note on the talent Blessed Hands - further testing has revealed that this talent is misleading and has some additional effects to its tooltip. However, do note that if you are running another two or more Holy Paladins in your raid, only one needs to be running Improved Blessing of Wisdom or Improved Devotion Aura as none of these benefits overlap. It offers the best supporting talents as well as major raid utility/DPS bonuses through Aura Mastery, Improved Blessing of Wisdom, Divine Sacrifice/ Divine Guardian, and Improved Devotion Aura. This is the standard talent build that you'll generally run for all PvE content as a Holy Paladin. Holy Paladin Imp Devo Aura 51/20/0 Healer Talent Build That being said, having more than 1 Holy Paladin in your raid opens up some spec options that let you get more flexibility and utility, particularly through your Hands and Auras. Similarly, while all of the glyphs are very powerful, only one flex slot exists as two glyphs are just way stronger than everything else. In Wrath of the Lich King Classic, Holy Paladins gain a lot of power and utility from their talents but in return, the spec becomes a lot more inflexible as Divine Guardian requires a deep Prot subspec and nothing really compares to the power of this raid cooldown (which also simultaneously buffs your best heal!). Talent Builds for Holy Paladin Healer in Wrath of the Lich King This guide will provide a list of recommended talent builds and glyphs for your class and role, as well as general advice for the best builds in PvE for raiding and dungeons. Welcome to Wowhead's Talent Builds and Glyphs Guide for Holy Paladin Healer in Wrath of the Lich King Classic. ![]()
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